2023年9月28日 星期四

CNMB NMSL week03

 WEEK03

1.void setup(){

  size(500,500);  

}

float x=250,y=250;

void draw(){

  ellipse(x,y,5,5);

}

2.void setup(){

  size(500,500);  

}

float x=250,y=250;

float dx=1,dy=1;

void draw(){

  ellipse(x,y,5,5);

  x+=dx;

  y+=dy;

}

3.void setup(){

  size(500,500);  

  dx = random(-1,+1);

  dy = random(-1,+1);

}

float x=250,y=250;

float dx=1,dy=1;

void draw(){

  background(0);

  ellipse(x,y,5,5);

  x+=dx;

  y+=dy;

  if(x<0||x>500)dx=-dx;

  if(y<0||y>500)dy=-dy;

}

4.void setup(){

  size(500,500);  

  for(int i=0;i<20;i++){

    x[i]= random(500);

    y[i]= random(500);

    dx[i] = random(-1,+1);

    dy[i] = random(-1,+1);

  }

}

///float x=250,y=250;

float [] x= new float [20];

float [] y= new float [20];

float [] dx= new float [20];

float [] dy= new float [20];

void draw(){

  background(0);

  for(int i=0;i<20;i++){

    ellipse(x[i],y[i],5,5);

    x[i]+=dx[i];

    y[i]+=dy[i];

    if(x[i]<0||x[i]>500)dx[i]=-dx[i];

    if(y[i]<0||y[i]>500)dy[i]=-dy[i];

  }

}

5.void setup(){

  size(500,500);  

  for(int i=0;i<20;i++){

    x[i]= random(500);

    y[i]= random(500);

    dx[i] = random(-1,+1);

    dy[i] = random(-1,+1);

  }

}

///float x=250,y=250;

float [] x= new float [20];

float [] y= new float [20];

float [] dx= new float [20];

float [] dy= new float [20];

void draw(){

  background(0);

  for(int i=0;i<20;i++){

    ellipse(x[i],y[i],5,5);

    for(int k=0;k<20;k++){

      stroke(255,0,0);

      if(dist(x[i],y[i],x[k],y[k])<100)

        line(x[i],y[i],x[k],y[k]);

    }

    x[i]+=dx[i];

    y[i]+=dy[i];

    if(x[i]<0||x[i]>500)dx[i]=-dx[i];

    if(y[i]<0||y[i]>500)dy[i]=-dy[i];

  }

}

6.void setup(){

  size(500,500);  

  for(int i=0;i<N;i++){

    x[i]= random(500);

    y[i]= random(500);

    dx[i] = random(-1,+1);

    dy[i] = random(-1,+1);

  }

}

int N=40;

///float x=250,y=250;

float [] x= new float [N];

float [] y= new float [N];

float [] dx= new float [N];

float [] dy= new float [N];

void draw(){

  background(0);

  for(int i=0;i<N;i++){

    ellipse(x[i],y[i],5,5);

    for(int k=0;k<N;k++){

      float d = dist(x[i],y[i],x[k],y[k]);

        stroke( 2.55*(100-d));

        if(d<100)

          line(x[i],y[i],x[k],y[k]);

    }

    x[i]+=dx[i];

    y[i]+=dy[i];

    if(x[i]<0||x[i]>500)dx[i]=-dx[i];

    if(y[i]<0||y[i]>500)dy[i]=-dy[i];

  }

}

7.void setup(){

  size(500,500);  

  for(int i=0;i<N;i++){

    x[i]= random(500);

    y[i]= random(500);

    dx[i] = random(-1,+1);

    dy[i] = random(-1,+1);

  }

}

int N=50;

///float x=250,y=250;

float [] x= new float [N];

float [] y= new float [N];

float [] dx= new float [N];

float [] dy= new float [N];

void draw(){

  background(0);

  for(int i=0;i<N;i++){

    ellipse(x[i],y[i],5,5);

    for(int k=0;k<N;k++){

      float d = dist(x[i],y[i],x[k],y[k]);

        stroke( 2.55*(100-d));

        if(d<100){

          line(x[i],y[i],x[k],y[k]);

          dx[i]+=(x[k]-x[i])*0.00003;

          dy[i]+=(y[k]-y[i])*0.00003;

    }

}

    x[i]+=dx[i];

    y[i]+=dy[i];

    if(x[i]<0||x[i]>500)dx[i]=-dx[i];

    if(y[i]<0||y[i]>500)dy[i]=-dy[i];

  }

}

8.
9.霓虹燈

10.彩虹

11.遊戲

11-1
11-2

void setup(){

  size(300,300);

  colorMode(HSB,360,100,100);

  chooseColor();

}

void mousePressed(){

  chooseColor();

}

int I,J;

float h,s,b,dh,ds,db;

void chooseColor(){

  h= random(360);

  s= random(50,100);

  b= random(50,100);

  I=int(random(5));

  J=int(random(5));

  dh=random(-10,+10);

  ds=random(-10,+10);

  db=random(-10,+10);

}

void draw(){

  background(203,63,65);

  for(int i=0;i<5;i++){

    for(int j=0;j<5;j++){

      if(i==I&&j==J)

      fill(h+dh,s+ds,b+db);

      else fill(h,s,b);

      ellipse(30+j*60,30+i*60,60,60);

    }

  }

}












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