今天要做像uno的小遊戲。
-------------------------------------------------------------------------首先先把格子畫出來。
程式碼:
void setup()
{
size(400, 400);
}
int [][] card = new int [8][11];
void draw()
{
background(255);
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
rect(j*50, i*50, 50, 50);
}
}
}
-------------------------------------------------------------------------然後加上uno牌的四個顏色。程式碼:void setup()
{
size(400, 400);
}
int [][] card = new int [8][11];
color [] C = {#FF5555, #FFAA00, #55AA55, #5555FF};
void draw()
{
background(255);
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
fill(C[i%4]);
rect(j*32, i*50, 32, 50);
}
}
}
-------------------------------------------------------------------------讓卡牌邊框變得有弧度。
程式碼:
void setup()
{
size(400, 400);
}
int [][] card = new int [8][11];
color [] C = {#FF5555, #FFAA00, #55AA55, #5555FF};
void draw()
{
background(255);
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
drawCard(j*32, i*50, C[i%4]);
}
}
}
void drawCard(int x, int y, color c)
{
stroke(128);
fill(255);
rect(x, y, 32, 50, 7); //7是弧度。
noStroke();
fill(c);
rect(x+3, y+3, 32-5, 50-5, 4); //4是弧度。
}
-------------------------------------------------------------------------加上uno卡牌中間的橢圓。
程式碼:
void setup()
{
size(400, 400);
}
int [][] card = new int [8][11];
color [] C = {#FF5555, #FFAA00, #55AA55, #5555FF};
void draw()
{
background(255);
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
drawCard(j*32, i*50, C[i%4]);
}
}
}
void drawCard(int x, int y, color c)
{
stroke(128);
fill(255);
rect(x, y, 32, 50, 7); //7是弧度。
noStroke();
fill(c);
rect(x+3, y+3, 32-5, 50-5, 4); //4是弧度。
pushMatrix();
fill(255);
translate(x+16, y+25);
rotate(radians(50));
ellipse(0, 0, 20, 30);
popMatrix();
}
-------------------------------------------------------------------------加上uno牌左上角的小數字。(先以1為主)
程式碼:
void setup()
{
size(400, 400);
}
int [][] card = new int [8][11];
color [] C = {#FF5555, #FFAA00, #55AA55, #5555FF};
void draw()
{
background(255);
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
drawCard(j*32, i*50, C[i%4]);
}
}
}
void drawCard(int x, int y, color c)
{
stroke(128);
fill(255);
rect(x, y, 32, 50, 7); //7是弧度。
noStroke();
fill(c);
rect(x+3, y+3, 32-5, 50-5, 4); //4是弧度。
pushMatrix();
fill(255);
translate(x+16, y+25);
rotate(radians(50));
ellipse(0, 0, 20, 30);
popMatrix();
textSize(9);
textAlign(CENTER, CENTER);
text("1", x+5, y+5);
textSize(20);
fill(c);
text("1", x+16, y+22);
}
-------------------------------------------------------------------------讓uno牌上的數字逐漸增加。
程式碼:
void setup()
{
size(400, 400);
}
int [][] card = new int [8][11];
color [] C = {#FF5555, #FFAA00, #55AA55, #5555FF};
void draw()
{
background(255);
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
drawCard(j*32, i*50, C[i%4], j);
}
}
}
void drawCard(int x, int y, color c, int n)
{
stroke(128);
fill(255);
rect(x, y, 32, 50, 7); //7是弧度。
noStroke();
fill(c);
rect(x+3, y+3, 32-5, 50-5, 4); //4是弧度。
pushMatrix();
fill(255);
translate(x+16, y+25);
rotate(radians(50));
ellipse(0, 0, 20, 30);
popMatrix();
textSize(9);
textAlign(CENTER, CENTER);
text(""+n, x+5, y+5);
textSize(20);
fill(c);
text(""+n, x+16, y+22);
}
-------------------------------------------------------------------------新增洗牌的函式(myShuffle),先把顏色、數字調整好。
程式碼:
void setup()
{
size(400, 400);
myShuffle();
}
void myShuffle()
{
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
cardN[i*11+j] = j;
cardC[i*11+j] = C[i%4];
}
}
}
//int [][] card = new int [8][11];
int [] cardN = new int [88]; // card number
int [] cardC = new int [88]; // card color
color [] C = {#FF5555, #FFAA00, #55AA55, #5555FF};
void draw()
{
background(255);
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
//drawCard(j*32, i*50, C[i%4], j);
drawCard(j*32, i*50, cardC[i*11+j], cardN[i*11+j]);
}
}
}
void drawCard(int x, int y, color c, int n)
{
stroke(128);
fill(255);
rect(x, y, 32, 50, 7); //7是弧度。
noStroke();
fill(c);
rect(x+3, y+3, 32-5, 50-5, 4); //4是弧度。
pushMatrix();
fill(255);
translate(x+16, y+25);
rotate(radians(50));
ellipse(0, 0, 20, 30);
popMatrix();
textSize(9);
textAlign(CENTER, CENTER);
text(""+n, x+7, y+5);
textSize(20);
fill(c);
text(""+n, x+16, y+22);
}
-------------------------------------------------------------------------加上random(隨機)。
程式碼:
void setup()
{
size(400, 400);
myShuffle();
}
void myShuffle()
{
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
cardN[i*11+j] = j;
cardC[i*11+j] = C[i%4];
}
}
int a = int(random(88)), b = int(random(88));
int temp = cardN[a];
cardN[a] = cardN[b];
cardN[b] = temp;
temp = cardC[a];
cardC[a] = cardC[b];
cardC[b] = temp;
}
//int [][] card = new int [8][11];
int [] cardN = new int [88]; // card number
int [] cardC = new int [88]; // card color
color [] C = {#FF5555, #FFAA00, #55AA55, #5555FF};
void draw()
{
background(255);
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
//drawCard(j*32, i*50, C[i%4], j);
drawCard(j*32, i*50, cardC[i*11+j], cardN[i*11+j]);
}
}
}
void drawCard(int x, int y, color c, int n)
{
stroke(128);
fill(255);
rect(x, y, 32, 50, 7); //7是弧度。
noStroke();
fill(c);
rect(x+3, y+3, 32-5, 50-5, 4); //4是弧度。
pushMatrix();
fill(255);
translate(x+16, y+25);
rotate(radians(50));
ellipse(0, 0, 20, 30);
popMatrix();
textSize(9);
textAlign(CENTER, CENTER);
text(""+n, x+7, y+5);
textSize(20);
fill(c);
text(""+n, x+16, y+22);
}
-------------------------------------------------------------------------利用迴圈,重複洗牌。
程式碼:
void setup()
{
size(400, 400);
myShuffle();
}
void myShuffle()
{
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
cardN[i*11+j] = j;
cardC[i*11+j] = C[i%4];
}
}
for(int i=0; i<1000; i++)
{
int a = int(random(88)), b = int(random(88));
int temp = cardN[a];
cardN[a] = cardN[b];
cardN[b] = temp;
temp = cardC[a];
cardC[a] = cardC[b];
cardC[b] = temp;
}
}
//int [][] card = new int [8][11];
int [] cardN = new int [88]; // card number
int [] cardC = new int [88]; // card color
color [] C = {#FF5555, #FFAA00, #55AA55, #5555FF};
void draw()
{
background(255);
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
//drawCard(j*32, i*50, C[i%4], j);
drawCard(j*32, i*50, cardC[i*11+j], cardN[i*11+j]);
}
}
}
void drawCard(int x, int y, color c, int n)
{
stroke(128);
fill(255);
rect(x, y, 32, 50, 7); //7是弧度。
noStroke();
fill(c);
rect(x+3, y+3, 32-5, 50-5, 4); //4是弧度。
pushMatrix();
fill(255);
translate(x+16, y+25);
rotate(radians(50));
ellipse(0, 0, 20, 30);
popMatrix();
textSize(9);
textAlign(CENTER, CENTER);
text(""+n, x+7, y+5);
textSize(20);
fill(c);
text(""+n, x+16, y+22);
}
-------------------------------------------------------------------------讓牌縮放。
程式碼:
void setup()
{
size(600, 400);
myShuffle();
}
void myShuffle()
{
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
cardN[i*11+j] = j;
cardC[i*11+j] = C[i%4];
}
}
for(int i=0; i<1000; i++)
{
int a = int(random(88)), b = int(random(88));
int temp = cardN[a];
cardN[a] = cardN[b];
cardN[b] = temp;
temp = cardC[a];
cardC[a] = cardC[b];
cardC[b] = temp;
}
}
//int [][] card = new int [8][11];
int [] cardN = new int [88]; // card number
int [] cardC = new int [88]; // card color
color [] C = {#FF5555, #FFAA00, #55AA55, #5555FF};
void draw()
{
background(255);
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
//drawCard(j*32, i*50, C[i%4], j);
drawCard(j*32, i*50, cardC[i*11+j], cardN[i*11+j], 32);
}
}
drawCard(450, 50, cardC[7], cardN[77], 128);
}
void drawCard(int x, int y, color c, int n, int w)
{
float s = w/32.0; //scale size
stroke(128);
fill(255);
rect(x, y, 32*s, 50*s, 7*s); //7是弧度。
noStroke();
fill(c);
rect(x+2.5*s, y+2.5*s, 32*s-5*s, 50*s-5*s, 5*s); //4是弧度。
pushMatrix();
fill(255);
translate(x+16*s, y+25*s);
rotate(radians(50));
ellipse(0, 0, 20*s, 30*s);
popMatrix();
textSize(9*s);
textAlign(CENTER, CENTER);
text(""+n, x+7*s, y+6*s);
textSize(20*s);
fill(c);
text(""+n, x+16*s, y+22*s);
}
-------------------------------------------------------------------------加入像抽卡牌的畫面,按下右鍵會顯示牌洗完的樣子,左鍵則是抽卡。(這時候的牌是按照上面洗牌後的順序得到。)
程式碼:
void setup()
{
size(600, 400);
myShuffle();
}
void myShuffle()
{
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
cardN[i*11+j] = j;
cardC[i*11+j] = C[i%4];
}
}
for(int i=0; i<1000; i++)
{
int a = int(random(88)), b = int(random(88));
int temp = cardN[a];
cardN[a] = cardN[b];
cardN[b] = temp;
temp = cardC[a];
cardC[a] = cardC[b];
cardC[b] = temp;
}
}
//int [][] card = new int [8][11];
int [] cardN = new int [88]; // card number
int [] cardC = new int [88]; // card color
color [] C = {#FF5555, #FFAA00, #55AA55, #5555FF};
void draw()
{
background(255);
if(mousePressed && mouseButton==RIGHT) //cheat key
{
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
//drawCard(j*32, i*50, C[i%4], j);
drawCard(j*32, i*50, cardC[i*11+j], cardN[i*11+j], 32);
}
}
}
else drawCard(50, 50, #000000, 99 ,128); //牌堆
for(int i=0; i<myCard; i++ )
{
drawCard(430+40*i, 50, cardC[i], cardN[i], 128);
}
}
int myCard = 0;
void mousePressed()
{
if (mouseButton==LEFT) myCard++;
}
void drawCard(int x, int y, color c, int n, int w)
{
float s = w/32.0; //scale size
stroke(128);
fill(255);
rect(x, y, 32*s, 50*s, 7*s); //7是弧度。
noStroke();
fill(c);
rect(x+2.5*s, y+2.5*s, 32*s-5*s, 50*s-5*s, 5*s); //4是弧度。
pushMatrix();
fill(255);
translate(x+16*s, y+25*s);
rotate(radians(50));
ellipse(0, 0, 20*s, 30*s);
popMatrix();
textSize(9*s);
textAlign(CENTER, CENTER);
text(""+n, x+7*s, y+6*s);
textSize(20*s);
fill(c);
text(""+n, x+16*s, y+22*s);
}
-------------------------------------------------------------------------因為會有四個人玩,所以發成四堆。
程式碼:
void setup()
{
size(850, 850);
myShuffle();
}
void myShuffle()
{
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
cardN[i*11+j] = j;
cardC[i*11+j] = C[i%4];
}
}
for(int i=0; i<1000; i++)
{
int a = int(random(88)), b = int(random(88));
int temp = cardN[a];
cardN[a] = cardN[b];
cardN[b] = temp;
temp = cardC[a];
cardC[a] = cardC[b];
cardC[b] = temp;
}
}
//int [][] card = new int [8][11];
int [] cardN = new int [88]; // card number
int [] cardC = new int [88]; // card color
color [] C = {#FF5555, #FFAA00, #55AA55, #5555FF};
void draw()
{
background(255);
if(mousePressed && mouseButton==RIGHT) //cheat key
{
for(int i=0; i<8; i++)
{
for(int j=0; j<11; j++)
{
//drawCard(j*32, i*50, C[i%4], j);
drawCard(j*32, i*50, cardC[i*11+j], cardN[i*11+j], 32);
}
}
}
else drawCard(50, 50, #000000, 99 ,128); //牌堆
for(int i=0; i<myCard; i++ )
{
if(i%4==0) drawCard(430+ 40*i/4, 50, cardC[i], cardN[i], 128);
if(i%4==1) drawCard(630-40 +40*i/4, 350, cardC[i], cardN[i], 128);
if(i%4==2) drawCard(430-80 +40*i/4, 650, cardC[i], cardN[i], 128);
if(i%4==3) drawCard(230-120+40*i/4, 350, cardC[i], cardN[i], 128);
}
}
int myCard = 0;
void mousePressed()
{
if (mouseButton==LEFT) myCard++;
}
void drawCard(int x, int y, color c, int n, int w)
{
float s = w/32.0; //scale size
stroke(128);
fill(255);
rect(x, y, 32*s, 50*s, 7*s); //7是弧度。
noStroke();
fill(c);
rect(x+2.5*s, y+2.5*s, 32*s-5*s, 50*s-5*s, 5*s); //4是弧度。
pushMatrix();
fill(255);
translate(x+16*s, y+25*s);
rotate(radians(50));
ellipse(0, 0, 20*s, 30*s);
popMatrix();
textSize(9*s);
textAlign(CENTER, CENTER);
text(""+n, x+7*s, y+6*s);
textSize(20*s);
fill(c);
text(""+n, x+16*s, y+22*s);
}
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