void setup(){
size(400,400);
}
int [][] card = new int[8][11];
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
rect(j*32,i*50,32,50);
}
}
}
void setup(){
size(400,400);
}
int [][] card = new int[8][11];
color [] C = {#FF5555,#FFAA00,#55AA55,#5555FF};//大寫C
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
fill(C[i%4]);//大寫C
rect(j*32,i*50,32,50);
}
}
}
//邊邊有弧度
void setup(){
size(400,400);
}
int [][] card = new int[8][11];
color [] C = {#FF5555,#FFAA00,#55AA55,#5555FF};//大寫C
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
drawCard(j*32,i*50,C[i%4]);
}
}
}
void drawCard(int x,int y,color c){
stroke(128);
fill(255);
rect(x,y,32,50,7);
noStroke();
fill(c);
rect(x+3,y+3,32-5,50-5,4);
}
void setup(){
size(400,400);
}
int [][] card = new int[8][11];
color [] C = {#FF5555,#FFAA00,#55AA55,#5555FF};
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
drawCard(j*32,i*50,C[i%4]);
}
}
}
void drawCard(int x,int y,color c){
stroke(128);
fill(255);
rect(x,y,32,50,7);
noStroke();
fill(c);
rect(x+3,y+3,32-5,50-5,4);
pushMatrix();
fill(255);
translate(x+16,y+25);
rotate(radians(45));
ellipse(0,0,20,30);
popMatrix();
}
//字
void setup(){
size(400,400);
}
int [][] card = new int[8][11];
color [] C = {#FF5555,#FFAA00,#55AA55,#5555FF};
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
drawCard(j*32,i*50,C[i%4]);
}
}
}
void drawCard(int x,int y,color c){
stroke(128);
fill(255);
rect(x,y,32,50,7);
noStroke();
fill(c);
rect(x+3,y+3,32-5,50-5,4);
pushMatrix();
fill(255);
translate(x+16,y+25);
rotate(radians(45));
ellipse(0,0,20,30);
popMatrix();
textAlign(CENTER,CENTER);
textSize(9);
text("1",x+7,y+6);
textSize(20);
fill(c);
text("1",x+16,y+22);
}
//數字0-10
void setup(){
size(400,400);
}
int [][] card = new int[8][11];
color [] C = {#FF5555,#FFAA00,#55AA55,#5555FF};
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
drawCard(j*32,i*50,C[i%4],j);//step 2
}
}
}
void drawCard(int x,int y,color c,int n){//step 1
stroke(128);
fill(255);
rect(x,y,32,50,7);
noStroke();
fill(c);
rect(x+3,y+3,32-5,50-5,4);
pushMatrix();
fill(255);
translate(x+16,y+25);
rotate(radians(45));
ellipse(0,0,20,30);
popMatrix();
textAlign(CENTER,CENTER);
textSize(9);
text(""+n,x+7,y+6);//step 3
textSize(20);
fill(c);
text(""+n,x+16,y+22);//step 3
}
//隨機洗牌
void setup(){
size(400,400);
myShuffle();
}
void myShuffle(){
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
cardN[i*11+j]=j;
cardC[i*11+j]=C[i%4];
}
}
int a = int(random(88)),b = int(random(88));
int temp = cardN[a];
cardN[a] = cardN[b];
cardN[b] = temp;
temp = cardC[a];
cardC[a] = cardC[b];
cardC[b] = temp;
}
//int [][] card = new int[8][11];
int [] cardN = new int[88];//step 1
int [] cardC = new int[88];//step 1
color [] C = {#FF5555,#FFAA00,#55AA55,#5555FF};
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
//drawCard(j*32,i*50,C[i%4],j);//step 2
drawCard(j*32,i*50,cardC[i*11+j],cardN[i*11+j]);//step 3
}
}
}
void drawCard(int x,int y,color c,int n){//step 1
stroke(128);
fill(255);
rect(x,y,32,50,7);
noStroke();
fill(c);
rect(x+3,y+3,32-5,50-5,4);
pushMatrix();
fill(255);
translate(x+16,y+25);
rotate(radians(45));
ellipse(0,0,20,30);
popMatrix();
textAlign(CENTER,CENTER);
textSize(9);
text(""+n,x+7,y+6);//step 3
textSize(20);
fill(c);
text(""+n,x+16,y+22);//step 3
}
//多一個迴圈,可以讓洗牌變得更隨機
void setup(){
size(400,400);
myShuffle();
}
void myShuffle(){
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
cardN[i*11+j]=j;
cardC[i*11+j]=C[i%4];
}
}
for(int i=0;i<10000;i++){//多一個迴圈
int a = int(random(88)),b = int(random(88));
int temp = cardN[a];
cardN[a] = cardN[b];
cardN[b] = temp;
temp = cardC[a];
cardC[a] = cardC[b];
cardC[b] = temp;
}
//int [][] card = new int[8][11];
int [] cardN = new int[88];//step 1
int [] cardC = new int[88];//step 1
color [] C = {#FF5555,#FFAA00,#55AA55,#5555FF};
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
//drawCard(j*32,i*50,C[i%4],j);//step 2
drawCard(j*32,i*50,cardC[i*11+j],cardN[i*11+j]);//step 3
}
}
}
void drawCard(int x,int y,color c,int n){//step 1
stroke(128);
fill(255);
rect(x,y,32,50,7);
noStroke();
fill(c);
rect(x+3,y+3,32-5,50-5,4);
pushMatrix();
fill(255);
translate(x+16,y+25);
rotate(radians(45));
ellipse(0,0,20,30);
popMatrix();
textAlign(CENTER,CENTER);
textSize(9);
text(""+n,x+7,y+6);//step 3
textSize(20);
fill(c);
text(""+n,x+16,y+22);//step 3
}

void setup(){
size(600,400);//要改視窗大小,會有一張卡片在排堆右側
myShuffle();
}
void myShuffle(){
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
cardN[i*11+j]=j;
cardC[i*11+j]=C[i%4];
}
}
for(int i=0;i<10000;i++){//多一個迴圈
int a = int(random(88)),b = int(random(88));
int temp = cardN[a];
cardN[a] = cardN[b];
cardN[b] = temp;
temp = cardC[a];
cardC[a] = cardC[b];
cardC[b] = temp;
}
}
//int [][] card = new int[8][11];
int [] cardN = new int[88];
int [] cardC = new int[88];
color [] C = {#FF5555,#FFAA00,#55AA55,#5555FF};
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
//drawCard(j*32,i*50,C[i%4],j);
drawCard(j*32,i*50,cardC[i*11+j],cardN[i*11+j],32);//step1
}
}
drawCard(450,50,cardC[7],cardN[77],128);//step2
}
void drawCard(int x,int y,color c,int n,int w){//step3
float s = w/32.0;//scale size
stroke(128);
fill(255);
rect(x,y,32*s,50*s,7*s);
noStroke();
fill(c);
rect(x+2.5*s,y+2.5*s,32*s-5*s,50*s-5*s,4*s);
pushMatrix();
fill(255);
translate(x+16*s,y+25*s);
rotate(radians(45));
ellipse(0,0,20*s,30*s);
popMatrix();
textAlign(CENTER,CENTER);
textSize(9*s);
text(""+n,x+7*s,y+6*s);//step 3
textSize(20*s);
fill(c);
text(""+n,x+16*s,y+22*s);//step 3
}

//點擊左側,右側會跑出隨機卡牌

void setup(){
size(1000,400);//要改視窗大小,會有一張卡片在排堆右側
myShuffle();
}
void myShuffle(){
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
cardN[i*11+j]=j;
cardC[i*11+j]=C[i%4];
}
}
for(int i=0;i<10000;i++){//多一個迴圈
int a = int(random(88)),b = int(random(88));
int temp = cardN[a];
cardN[a] = cardN[b];
cardN[b] = temp;
temp = cardC[a];
cardC[a] = cardC[b];
cardC[b] = temp;
}
}
//int [][] card = new int[8][11];
int [] cardN = new int[88];
int [] cardC = new int[88];
color [] C = {#FF5555,#FFAA00,#55AA55,#5555FF};
void draw(){
background(255);
if(mousePressed && mouseButton == RIGHT){//cheat key,peek all
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
//drawCard(j*32,i*50,C[i%4],j);
drawCard(j*32,i*50,cardC[i*11+j],cardN[i*11+j],32);//step1
}
}
} else drawCard(50,50,#000000,99,128);//get card here
for(int i=0; i<myCard; i++){
drawCard(450+40*i, 50, cardC[i], cardN[i], 128);//step2
}
}
int myCard=0;
void mousePressed(){
if(mouseButton == LEFT) myCard++;
}
void drawCard(int x,int y,color c,int n,int w){//step3
float s = w/32.0;//scale size
stroke(128);
fill(255);
rect(x,y,32*s,50*s,7*s);
noStroke();
fill(c);
rect(x+2.5*s,y+2.5*s,32*s-5*s,50*s-5*s,4*s);
pushMatrix();
fill(255);
translate(x+16*s,y+25*s);
rotate(radians(45));
ellipse(0,0,20*s,30*s);
popMatrix();
textAlign(CENTER,CENTER);
textSize(9*s);
text(""+n,x+7*s,y+6*s);
textSize(20*s);
fill(c);
text(""+n,x+16*s,y+22*s);
}

void setup(){
size(850,850);//要改視窗大小,會有一堆卡片在右側
myShuffle();
}
void myShuffle(){
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
cardN[i*11+j]=j;
cardC[i*11+j]=C[i%4];
}
}
for(int i=0;i<10000;i++){//多一個迴圈
int a = int(random(88)),b = int(random(88));
int temp = cardN[a];
cardN[a] = cardN[b];
cardN[b] = temp;
temp = cardC[a];
cardC[a] = cardC[b];
cardC[b] = temp;
}
}
//int [][] card = new int[8][11];
int [] cardN = new int[88];
int [] cardC = new int[88];
color [] C = {#FF5555,#FFAA00,#55AA55,#5555FF};
void draw(){
background(255);
if(mousePressed && mouseButton == RIGHT){//cheat key,peek all
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
//drawCard(j*32,i*50,C[i%4],j);
drawCard(j*32,i*50,cardC[i*11+j],cardN[i*11+j],32);
}
}
} else drawCard(50,50,#000000,99,128);//get card here
for(int i=0; i<myCard; i++){
if(i%4==0) drawCard(430 +40*i/4, 50, cardC[i], cardN[i], 128);
if(i%4==1) drawCard(630 +40*i/4, 350, cardC[i], cardN[i], 128);
if(i%4==2) drawCard(430 +40*i/4, 650, cardC[i], cardN[i], 128);
if(i%4==3) drawCard(230 +40*i/4, 350, cardC[i], cardN[i], 128);
}
}
int myCard=0;
void mousePressed(){
if(mouseButton == LEFT) myCard++;
}
void drawCard(int x,int y,color c,int n,int w){//step3
float s = w/32.0;//scale size
stroke(128);
fill(255);
rect(x,y,32*s,50*s,7*s);
noStroke();
fill(c);
rect(x+2.5*s,y+2.5*s,32*s-5*s,50*s-5*s,4*s);
pushMatrix();
fill(255);
translate(x+16*s,y+25*s);
rotate(radians(45));
ellipse(0,0,20*s,30*s);
popMatrix();
textAlign(CENTER,CENTER);
textSize(9*s);
text(""+n,x+7*s,y+6*s);
textSize(20*s);
fill(c);
text(""+n,x+16*s,y+22*s);
}

沒有留言:
張貼留言