作外框
void setup(){
size(400,400);
}
int[][] card = new int[8][11];//8*11
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
rect(j*32,i*50,32,50);
}
}
}void setup(){
size(400,400);
}
int[][] card = new int[8][11];
color[] C = {#FF5555, #FFAA00,#55AA55,#5555FF};
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
fill(C[i%4]);
rect(j*32,i*50,32,50);
}
}
}加入白色橢圓void setup(){
size(400,400);
}
int[][] card = new int[8][11];
color[] C = {#FF5555, #FFAA00,#55AA55,#5555FF};
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
drawCard(j*32,i*50,C[i%4]);
fill(C[i%4]);
}
}
}
void drawCard(int x,int y, color c){
stroke(128);
fill(255);
rect(x,y,32,50,7);
noStroke();
fill(c);
rect(x+3,y+3,32-5,50-5,4);
pushMatrix();
fill(255);
translate(x+16,y+25);
rotate(radians(35));
ellipse(0,0,20,30);
popMatrix();
}
加上數字
void setup(){
size(400,400);
}
int[][] card = new int[8][11];
color[] C = {#FF5555, #FFAA00,#55AA55,#5555FF};
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
drawCard(j*32,i*50,C[i%4]);
fill(C[i%4]);
}
}
}
void drawCard(int x,int y, color c){
stroke(128);
fill(255);
rect(x,y,32,50,7);
noStroke();
fill(c);
rect(x+3,y+3,32-5,50-5,4);
pushMatrix();
fill(255);
translate(x+16,y+25);
rotate(radians(35));
ellipse(0,0,20,30);
popMatrix();
textSize(9);
textAlign(CENTER,CENTER);
text("1",x+7,y+6);
textSize(20);
fill(c);
text("1",x+16,y+22);
}加上不同數字void setup(){
size(400,400);
myShuffle();
}
void myShuffle(){
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
cardN[i*11+j] = j;
cardC[i*11+j] = C[i%4];
}
}
}
///int[][] card = new int[8][11];
int [] cardN = new int[88]; //card number
int [] cardC = new int[88];
color[] C = {#FF5555, #FFAA00,#55AA55,#5555FF};
void draw(){
background(255);
for(int i=0;i<8;i++){
for(int j=0;j<11;j++){
drawCard(j*32,i*50,cardC[i*11+j],cardN[i*11+j]);
}
}
}
void drawCard(int x,int y, color c,int n){
stroke(128);
fill(255);
rect(x,y,32,50,7);
noStroke();
fill(c);
rect(x+3,y+3,32-5,50-5,4);
pushMatrix();
fill(255);
translate(x+16,y+25);
rotate(radians(35));
ellipse(0,0,20,30);
popMatrix();
textSize(9);
textAlign(CENTER,CENTER);
text(""+n,x+7,y+6);
textSize(20);
fill(c);
text(""+n,x+16,y+22);
}
洗牌
void setup(){ size(400,400); myShuffle(); } void myShuffle(){ for(int i=0;i<8;i++){ for(int j=0;j<11;j++){ cardN[i*11+j] = j; cardC[i*11+j] = C[i%4]; } } int a= int(random(88)),b=int(random(88)); int temp=cardN[a]; cardN[a] = cardN[b]; cardN[b] = temp; temp= cardC[a]; cardC[a] = cardC[b]; cardC[b] = temp; } ///int[][] card = new int[8][11]; int [] cardN = new int[88]; //card number int [] cardC = new int[88]; color[] C = {#FF5555, #FFAA00,#55AA55,#5555FF}; void draw(){ background(255); for(int i=0;i<8;i++){ for(int j=0;j<11;j++){ drawCard(j*32,i*50,cardC[i*11+j],cardN[i*11+j]); } } } void drawCard(int x,int y, color c,int n){ stroke(128); fill(255); rect(x,y,32,50,7); noStroke(); fill(c); rect(x+3,y+3,32-5,50-5,4); pushMatrix(); fill(255); translate(x+16,y+25); rotate(radians(35)); ellipse(0,0,20,30); popMatrix(); textSize(9); textAlign(CENTER,CENTER); text(""+n,x+7,y+6); textSize(20); fill(c); text(""+n,x+16,y+22); }洗牌用for迴圈多次執行void setup(){ size(400,400); myShuffle(); } void myShuffle(){ for(int i=0;i<8;i++){ for(int j=0;j<11;j++){ cardN[i*11+j] = j; cardC[i*11+j] = C[i%4]; } }for(int i=0;i<100;i++){ int a= int(random(88)),b=int(random(88)); int temp=cardN[a]; cardN[a] = cardN[b]; cardN[b] = temp; temp= cardC[a]; cardC[a] = cardC[b]; cardC[b] = temp; } } ///int[][] card = new int[8][11]; int [] cardN = new int[88]; //card number int [] cardC = new int[88]; color[] C = {#FF5555, #FFAA00,#55AA55,#5555FF}; void draw(){ background(255); for(int i=0;i<8;i++){ for(int j=0;j<11;j++){ drawCard(j*32,i*50,cardC[i*11+j],cardN[i*11+j]); } } } void drawCard(int x,int y, color c,int n){ stroke(128); fill(255); rect(x,y,32,50,7); noStroke(); fill(c); rect(x+3,y+3,32-5,50-5,4); pushMatrix(); fill(255); translate(x+16,y+25); rotate(radians(35)); ellipse(0,0,20,30); popMatrix(); textSize(9); textAlign(CENTER,CENTER); text(""+n,x+7,y+6); textSize(20); fill(c); text(""+n,x+16,y+22); }放大圖void setup(){ size(800,400); myShuffle(); } void myShuffle(){ for(int i=0;i<8;i++){ for(int j=0;j<11;j++){ cardN[i*11+j] = j; cardC[i*11+j] = C[i%4]; } }for(int i=0;i<100;i++){ int a= int(random(88)),b=int(random(88)); int temp=cardN[a]; cardN[a] = cardN[b]; cardN[b] = temp; temp= cardC[a]; cardC[a] = cardC[b]; cardC[b] = temp; } } int [] cardN = new int[88]; //card number int [] cardC = new int[88]; color[] C = {#FF5555, #FFAA00,#55AA55,#5555FF}; void draw(){ background(255); for(int i=0;i<8;i++){ for(int j=0;j<11;j++){ drawCard(j*32,i*50,cardC[i*11+j],cardN[i*11+j],32); } } drawCard(450,50,cardC[7],cardN[77],128); } void drawCard(int x,int y, color c,int n,int w){ float s = w/32.0; stroke(128); fill(255); rect(x,y,32*s,50*s,7*s); noStroke(); fill(c); rect(x+2.5*s,y+2.5*s,32*s-5*s,50*s-5*s,4*s); pushMatrix(); fill(255); translate(x+16*s,y+25*s); rotate(radians(35)); ellipse(0,0,20*s,30*s); popMatrix(); textSize(9*s); textAlign(CENTER,CENTER); text(""+n,x+7*s,y+6*s); textSize(20*s); fill(c); text(""+n,x+16*s,y+22*s); }抽牌void setup(){ size(800,400); myShuffle(); } void myShuffle(){ for(int i=0;i<8;i++){ for(int j=0;j<11;j++){ cardN[i*11+j] = j; cardC[i*11+j] = C[i%4]; } }for(int i=0;i<100;i++){ int a= int(random(88)),b=int(random(88)); int temp=cardN[a]; cardN[a] = cardN[b]; cardN[b] = temp; temp= cardC[a]; cardC[a] = cardC[b]; cardC[b] = temp; } } int [] cardN = new int[88]; //card number int [] cardC = new int[88]; color[] C = {#FF5555, #FFAA00,#55AA55,#5555FF}; void draw(){ background(255); if(mousePressed && mouseButton ==RIGHT){ for(int i=0;i<8;i++){ for(int j=0;j<11;j++){ drawCard(j*32,i*50,cardC[i*11+j],cardN[i*11+j],32); } } }else drawCard(50,50,#000000,99,128);///pick card for(int i=0;i<mycard;i++){ drawCard(450+40*i,50,cardC[i],cardN[i],128); } } int mycard = 0; void mousePressed(){ if(mouseButton==LEFT) mycard++; } void drawCard(int x,int y, color c,int n,int w){ float s = w/32.0; stroke(128); fill(255); rect(x,y,32*s,50*s,7*s); noStroke(); fill(c); rect(x+2.5*s,y+2.5*s,32*s-5*s,50*s-5*s,4*s); pushMatrix(); fill(255); translate(x+16*s,y+25*s); rotate(radians(35)); ellipse(0,0,20*s,30*s); popMatrix(); textSize(9*s); textAlign(CENTER,CENTER); text(""+n,x+7*s,y+6*s); textSize(20*s); fill(c); text(""+n,x+16*s,y+22*s); }製作四個人玩的void setup(){ size(900,900); myShuffle(); } void myShuffle(){ for(int i=0;i<8;i++){ for(int j=0;j<11;j++){ cardN[i*11+j] = j; cardC[i*11+j] = C[i%4]; } }for(int i=0;i<100;i++){ int a= int(random(88)),b=int(random(88)); int temp=cardN[a]; cardN[a] = cardN[b]; cardN[b] = temp; temp= cardC[a]; cardC[a] = cardC[b]; cardC[b] = temp; } } int [] cardN = new int[88]; //card number int [] cardC = new int[88]; color[] C = {#FF5555, #FFAA00,#55AA55,#5555FF}; void draw(){ background(255); if(mousePressed && mouseButton ==RIGHT){ for(int i=0;i<8;i++){ for(int j=0;j<11;j++){ drawCard(j*32,i*50,cardC[i*11+j],cardN[i*11+j],32); } } }else drawCard(50,50,#000000,99,128);///pick card for(int i=0;i<mycard;i++){ if(i%4==0)drawCard(430+40*i/4,50,cardC[i],cardN[i],128); if(i%4==1)drawCard(630-40+40*i/4,350,cardC[i],cardN[i],128); if(i%4==2)drawCard(430-80+40*i/4,650,cardC[i],cardN[i],128); if(i%4==3)drawCard(230-120+40*i/4,350,cardC[i],cardN[i],128); } } int mycard = 0; void mousePressed(){ if(mouseButton==LEFT) mycard++; } void drawCard(int x,int y, color c,int n,int w){ float s = w/32.0; stroke(128); fill(255); rect(x,y,32*s,50*s,7*s); noStroke(); fill(c); rect(x+2.5*s,y+2.5*s,32*s-5*s,50*s-5*s,4*s); pushMatrix(); fill(255); translate(x+16*s,y+25*s); rotate(radians(35)); ellipse(0,0,20*s,30*s); popMatrix(); textSize(9*s); textAlign(CENTER,CENTER); text(""+n,x+7*s,y+6*s); textSize(20*s); fill(c); text(""+n,x+16*s,y+22*s); }









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