2023年10月19日 星期四

Week06 啟動

 Week06




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1.先印出字來

size(500,500);
textSize(64);
text("Hello World",100,100);


fill(255,0,0);
text("Red",100,200);




2.可以於教出來的視窗中打字 但有錯誤字體

void setup(){
  size(500,500);
  textSize(64);
}
String line="Input: ";
void draw(){
  text(line,100,100);
}
void keyPressed(){
  line+=key;
}



3.將錯誤改正 但無法空格換行刪除

void setup(){
  size(800,500);
  textSize(64);
}
String line="Input: ";
void draw(){
  text(line,100,100);
}
void keyPressed(){
  if(key>='A'&& key<='Z') line+=key;
  if(key>='a'&& key<='z') line+=key;
}



4.解決無法刪除的問題

void setup(){
  size(800,500);
  textSize(64);
}
String line="";
void draw(){
  background(0);
  text("Input: "+line,50,100);
}
void keyPressed(){
  if(key>='A'&& key<='Z') line+=key;
  if(key>='a'&& key<='z') line+=key;
  if(key==BACKSPACE&&line.length()>0)
  line=line.substring(0,line.length()-1);
}




5.撥放音樂(音檔要拉入程式碼中)

import processing.sound.*;

SoundFile file;
void setup(){
  size(300,300);
  file=new SoundFile(this,"test.mp3");
  file.play();
}
void draw(){

}

6.放入多個音檔且指定

import processing.sound.*;

SoundFile dadada,good,over;
void setup(){
  size(300,300);
  dadada=new SoundFile(this,"dadada.mp3");
  good=new SoundFile(this,"good.mp3");
  over=new SoundFile(this,"over.mp3");
}
void draw(){
  text("press 1,2,3",100,100);
}
void keyPressed(){
  if(key=='1') dadada.play();
  if(key=='2') good.play();
  if(key=='3') over.play();
}

7.將上一項弄得完整

import processing.sound.*;
SoundFile da,dingdong,ouch;
void setup(){
  size(800,400);
  da=new SoundFile(this,"da.mp3");
  dingdong=new SoundFile(this,"dingdong.mp3");
  ouch=new SoundFile(this,"ouch.mp3");
}
String line="";
void draw(){
  background(0);
  text("Input: "+line,50,100);
}
void keyPressed(){
  if(key>='A'&& key<='Z'){ line+=key; da.play();}
  if(key>='a'&& key<='z') {line+=key; da.play();}
  if(key==BACKSPACE&&line.length()>0){
  line=line.substring(0,line.length()-1);
  ouch.play();
}  
  if(key==ENTER){
    dingdong.play();
}
}



8.可以射擊的小遊戲

void setup(){
  size(400,600);
  textSize(20);
}
String Q="hello",A="";
float x=100,y=100;
void draw(){
  background(0);
  text(Q,x,y);
  ellipse(200,550,20,20);
  float dx=(200-x),dy=(550-y),d=sqrt(dx*dx+dy*dy)*3;
  x+=dx/d;
  y+=dy/d;
  if(keyPressed){
    stroke(255,0,0);
    line(220,550,x,y);
  }
}



9.按對一個字母,對應的字母會變色

void setup(){
  size(400,600);
  textSize(20);
}
String Q="hello",A="";
float x=100,y=100;
void draw(){
  background(0);
  fill(#FFFFFF);text(Q,x,y);
  fill(#FF0000);text(A,x,y);
  ellipse(200,550,20,20);
  float dx=(200-x),dy=(550-y),d=sqrt(dx*dx+dy*dy)*3;
  x+=dx/d;
  y+=dy/d;
  if(keyPressed){
    stroke(255,0,0);
    line(220,550,x,y);
  }
}
void keyPressed(){
  int i=A.length();
  if(key==Q.charAt(i)){
    A+=key;
  }
}


10.繼上一項,混入多個單字

void setup(){
  size(400,600);
  textSize(20);
  randomQ();
}
void randomQ(){
  int i=int(random(QQ.length));
  Q=QQ[i];
  x=random(0,300);
  y=random(0,100);
}
String []QQ={"void","setup","float","string","background","fill"};
String Q="hello",A="";
float x=100,y=100;
void draw(){
  background(0);
  fill(#FFFFFF);text(Q,x,y);
  fill(#FF0000);text(A,x,y);
  ellipse(200,550,20,20);
  float dx=(200-x),dy=(550-y),d=sqrt(dx*dx+dy*dy)*3;
  x+=dx/d;
  y+=dy/d;
  if(keyPressed){
    stroke(255,0,0);
    line(220,550,x,y);
  }
}
void keyPressed(){
  int i=A.length();
  if(key==Q.charAt(i)){
    A+=key;
    if(Q.equals(A)){
      randomQ();
      A="";
    }
  }
}



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