size(500,500);textSize(64);text("Hello World",100,100);fill(255,0,0);text("Red",100,200);
void setup(){
size(800,400);
textSize(64);
}
String line = "Input: ";
void draw(){
text(line ,50,100);
}
void keyPressed(){
if(key>='A' && key<='Z')line += key;
if(key>='a' && key<='z')line += key;
}
void setup(){
size(800,400);
textSize(64);
}
String line = "";
void draw(){
background(0);
text("Input: "+line,50,100);
}
void keyPressed(){
if(key>='A' && key<='Z')line += key;
if(key>='a' && key<='z')line += key;
if(key==BACKSPACE && line.length()>0){
line = line.substring(0,line.length()-1);
}
}
import processing.sound.*;
//http://processing.org/reference/libraries/sound/index.html
void setup() {
size(300, 300);
file = new SoundFile(this, "a.mp3");
file.play();
}
void draw(){
import processing.sound.*;
SoundFile dadada, good, over;
void setup() {
size(300, 300);
dadada = new SoundFile(this, "dadada.mp3");
good = new SoundFile(this, "good.mp3");
over = new SoundFile(this, "over.mp3");
}
void draw(){
text("press 1,2,3",100,100);
}
void keyPressed(){
if(key=='1') dadada.play();
if(key=='2') good.play();
if(key=='3') over.play();
}
import processing.sound.*;SoundFile da, dingdong, ouch;void setup(){size(800,400);textSize(64);da = new SoundFile(this,"da.mp3");dingdong = new SoundFile(this,"dingdong.mp3");ouch = new SoundFile(this,"ouch.mp3");}String line = "";void draw(){background(0);text("input: ",50,100);}void keyPressed(){if(key>='A' && key<='Z') {line += key;da.play();}if(key>='a' && key<='z') {line += key;da.play();}if(key==BACKSPACE && line.length()>0){line = line.substring(0,line.length()-1);ouch.play();}if(key == ENTER){dingdong.play();}}






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