2023年10月26日 星期四

week07_10160863

 week07


void setup(){
  size(400,400);
  background(255);
}
void draw(){
  if(mousePressed) line(mouseX, mouseY, pmouseX, pmouseY);
}
void mouseReleased(){
  background(255);

}



void setup(){
  size(400,400);
  background(255);
}
float ghostX = 400, ghostY = 20;
void draw(){
  ellipse(200,200,15,15);
  if(mousePressed) line(mouseX, mouseY, pmouseX, pmouseY);
  ellipse(ghostX, ghostY, 15, 15);
  float dx = 200-ghostX, dy = 200-ghostY, len = sqrt(dx*dx+dy*dy);
  ghostX += dx / len /3;
  ghostY += dy / len /3;
}
void mouseReleased(){
  background(255);
}

ArrayList<PVector> pt = new ArrayList<PVector>();
void setup(){
  size(400,400);
  background(255);
}
float ghostX = 400, ghostY = 20;
void mouseDragged(){
  pt.add(new PVector(mouseX,mouseY));
}
void draw(){
  background(255);
  ellipse(200,200,15,15);
  //if(mousePressed) line(mouseX, mouseY, pmouseX, pmouseY);
  for(int i=0; i<pt.size(); i++){
    PVector p = pt.get(i);
    ellipse(p.x, p.y, 3, 3);
  }
  ellipse(ghostX, ghostY, 15, 15);
  float dx = 200-ghostX, dy = 200-ghostY, len = sqrt(dx*dx+dy*dy);
  ghostX += dx / len /3;
  ghostY += dy / len /3;
}
void mouseReleased(){
  background(255);
}


ArrayList<PVector> pt = new ArrayList<PVector>();
void setup(){
  size(400,400);
  background(255);
}
float ghostX = 400, ghostY = 20;
void mouseDragged(){
  pt.add(new PVector(mouseX,mouseY));
}
void draw(){
  background(255);
  ellipse(200,200,15,15);
  //if(mousePressed) line(mouseX, mouseY, pmouseX, pmouseY);
  for(int i=0; i<pt.size()-1; i++){
    PVector p = pt.get(i),p2 = pt.get(i+1);
    line(p.x, p.y, p2.x, p2.y);//ellipse(p.x, p.y, 3, 3);
  }
  ellipse(ghostX, ghostY, 15, 15);
  float dx = 200-ghostX, dy = 200-ghostY, len = sqrt(dx*dx+dy*dy);
  ghostX += dx / len /3;
  ghostY += dy / len /3;
}
void mouseReleased(){
  for(int i=pt.size()-1; i>=0; i--){
    pt.remove(i);
  }
}

ArrayList<PVector> pt = new ArrayList<PVector>(); void setup(){ size(400,400); background(255); } float ghostX = 400, ghostY = 20; void mouseDragged(){ pt.add(new PVector(mouseX,mouseY)); } void draw(){ background(255); ellipse(200,200,15,15); ellipse(ghostX,ghostY,15,15); strokeWeight(4); float dpx=0,dpy=0; //if(mousePressed) line(mouseX, mouseY, pmouseX, pmouseY); for(int i=0; i<pt.size()-1; i++){ PVector p = pt.get(i),p2 = pt.get(i+1); dpx += abs(p2.x - p.x); dpy += abs(p2.y - p.y); } if(dpx>100 && dpy<40)stroke(255,0,0); else stroke(0); for(int i=0;i<pt.size()-1;i++){ PVector p = pt.get(i),p2 = pt.get(i+1); line(p.x, p.y, p2.x, p2.y);//ellipse(p.x, p.y, 3, 3); } ellipse(ghostX, ghostY, 15, 15); float dx = 200-ghostX, dy = 200-ghostY, len = sqrt(dx*dx+dy*dy); ghostX += dx / len /3; ghostY += dy / len /3; } void mouseReleased(){ for(int i=pt.size()-1; i>=0; i--){ pt.remove(i); } }
ArrayList<PVector> pt = new ArrayList<PVector>(); void setup(){ size(400,400); background(255); } float ghostX = 400, ghostY = 20; void mouseDragged(){ pt.add(new PVector(mouseX,mouseY)); } void draw(){ background(255); strokeWeight(1); stroke(0); ellipse(200,200,15,15); stroke(0); ellipse(ghostX,ghostY,15,15); strokeWeight(4); float dpx=0,dpy=0; //if(mousePressed) line(mouseX, mouseY, pmouseX, pmouseY); for(int i=0; i<pt.size()-1; i++){ PVector p = pt.get(i),p2 = pt.get(i+1); dpx += abs(p2.x - p.x); dpy += abs(p2.y - p.y); } if(dpx>100 && dpy<40)stroke(255,0,0); else if(dpx<40 && dpy>100) stroke(0,0,255); else stroke(0); for(int i=0;i<pt.size()-1;i++){ PVector p = pt.get(i),p2 = pt.get(i+1); line(p.x, p.y, p2.x, p2.y);//ellipse(p.x, p.y, 3, 3); } ellipse(ghostX, ghostY, 15, 15); float dx = 200-ghostX, dy = 200-ghostY, len = sqrt(dx*dx+dy*dy); ghostX += dx / len /3; ghostY += dy / len /3; } void mouseReleased(){ for(int i=pt.size()-1; i>=0; i--){ pt.remove(i); } }

ArrayList<PVector> pt = new ArrayList<PVector>(); void setup(){ size(400,400); background(255); } float ghostX = 400, ghostY = 20; void mouseDragged(){ pt.add(new PVector(mouseX,mouseY)); } void draw(){ background(255); strokeWeight(1); stroke(0);ellipse(200,200,15,15); stroke(0);ellipse(ghostX, ghostY, 15, 15); strokeWeight(4); float dpx=0, dpy=0; int rightdown = 0; for(int i=0; i<pt.size()-1; i++){ PVector p = pt.get(i),p2 = pt.get(i+1); dpx += abs(p2.x - p.x); dpy += abs(p2.y - p.y); if(p2.x - p.x > 0 && p2.y - p.y > 0) rightdown++; } if(dpx>100 && dpy<40) stroke(255,0,0); else if(dpx<40 && dpy>100) stroke(0,0,255); else if(rightdown>30) stroke(0,255,0); else stroke(0); for(int i=0; i<pt.size()-1; i++){ PVector p = pt.get(i),p2 = pt.get(i+1); line(p.x, p.y, p2.x, p2.y);//ellipse(p.x, p.y, 3, 3); } float dx = 200-ghostX, dy = 200-ghostY, len = sqrt(dx*dx+dy*dy); ghostX += dx / len /3; ghostY += dy / len /3; } void mouseReleased(){ for(int i=pt.size()-1; i>=0; i--){ pt.remove(i); } }

ArrayList<PVector> pt = new ArrayList<PVector>(); void setup(){ size(400,400); background(255); } float ghostX = 400, ghostY = 20; void mouseDragged(){ pt.add(new PVector(mouseX,mouseY)); } void draw(){ background(255); strokeWeight(1); stroke(0);ellipse(200,200,15,15); stroke(0);ellipse(ghostX, ghostY, 15, 15); strokeWeight(4); float dpx=0, dpy=0; float rightdown = 0; for(int i=0; i<pt.size()-1; i++){ PVector p = pt.get(i),p2 = pt.get(i+1); dpx += abs(p2.x - p.x); dpy += abs(p2.y - p.y); if(p2.x - p.x > 0 && p2.y - p.y > 0) rightdown+=sqrt(dpx*dpx + dpy*dpy); ellipse(p.x, p.y, 10, 10); } if(dpx>100 && dpy<40) stroke(255,0,0); else if(dpx<40 && dpy>100) stroke(0,0,255); else if(rightdown>150) stroke(0,255,0); else stroke(0); for(int i=0; i<pt.size()-1; i++){ PVector p = pt.get(i),p2 = pt.get(i+1); line(p.x, p.y, p2.x, p2.y);//ellipse(p.x, p.y, 3, 3); } float dx = 200-ghostX, dy = 200-ghostY, len = sqrt(dx*dx+dy*dy); ghostX += dx / len /3; ghostY += dy / len /3; } void mouseReleased(){ for(int i=pt.size()-1; i>=0; i--){ pt.remove(i); } }

ArrayList<PVector> pt = new ArrayList<PVector>(); void setup(){ size(400,400); background(255); } float ghostX = 400, ghostY = 20; void mouseDragged(){ pt.add(new PVector(mouseX,mouseY)); } void draw(){ background(255); strokeWeight(1); stroke(0);ellipse(200,200,15,15); stroke(0);ellipse(ghostX, ghostY, 15, 15); strokeWeight(4); float dpx=0, dpy=0; float rightdown = 0,rightup=0; boolean green_partl = false,green_ok = false; for(int i=0; i<pt.size()-1; i++){ PVector p = pt.get(i),p2 = pt.get(i+1); dpx += abs(p2.x - p.x); dpy += abs(p2.y - p.y); if(p2.x - p.x > 0 && p2.y - p.y > 0) rightdown += sqrt(dpx*dpx + dpy*dpy); if(p2.x - p.x > 0 && p2.y - p.y > 0) rightup += sqrt(dpx*dpx + dpy*dpy); ellipse(p.x, p.y, 10, 10); if(green_partl=false && rightdown>150)green_partl = true; else if(green_partl=true && rightup>150) green_ok = true; } if(dpx>100 && dpy<40) stroke(255,0,0); else if(dpx<40 && dpy>100) stroke(0,0,255); else if(green_ok) stroke(0,255,0); else stroke(0); for(int i=0; i<pt.size()-1; i++){ PVector p = pt.get(i),p2 = pt.get(i+1); line(p.x, p.y, p2.x, p2.y);//ellipse(p.x, p.y, 3, 3); } float dx = 200-ghostX, dy = 200-ghostY, len = sqrt(dx*dx+dy*dy); ghostX += dx / len /3; ghostY += dy / len /3; } void mouseReleased(){ for(int i=pt.size()-1; i>=0; i--){ pt.remove(i); } }
ArrayList<PVector> pt = new ArrayList<PVector>(); void setup(){ size(400,400); background(255); } float ghostX = 400, ghostY = 20; void mouseDragged(){//按下mouse鍵,再拖它 pt.add(new PVector(mouseX,mouseY)); } void draw(){ background(255); strokeWeight(1); stroke(0);ellipse(200,200,15,15); stroke(0);ellipse(ghostX, ghostY, 15, 15); strokeWeight(4); float dpx=0, dpy=0; float rightdown = 0, green_rightup = 0; boolean green_part1 = false, green_ok = false; for(int i=0; i<pt.size()-1; i++){ PVector p = pt.get(i),p2 = pt.get(i+1); dpx += abs(p2.x - p.x); dpy += abs(p2.y - p.y); if(p2.x - p.x > 0 && p2.y - p.y > 0) rightdown+=sqrt(dpx*dpx + dpy*dpy); if(green_part1 && p2.x - p.x > 0 && p2.y - p.y < 0) green_rightup+=sqrt(dpx*dpx + dpy*dpy); ellipse(p.x, p.y, 10, 10); if(green_part1 == false && rightdown>150) green_part1 = true; else if(green_part1 == true && green_rightup>150) green_ok = true; } if(dpx>100 && dpy<40) stroke(255,0,0); else if(dpx<40 && dpy>100) stroke(0,0,255); else if(green_ok) stroke(0,255,0); else if(green_part1) stroke(0,128,0); else stroke(0); for(int i=0; i<pt.size()-1; i++){ PVector p = pt.get(i),p2 = pt.get(i+1); line(p.x, p.y, p2.x, p2.y);//ellipse(p.x, p.y, 3, 3); } float dx = 200-ghostX, dy = 200-ghostY, len = sqrt(dx*dx+dy*dy); ghostX += dx / len /3; ghostY += dy / len /3; } void mouseReleased(){ for(int i=pt.size()-1; i>=0; i--){ pt.remove(i); } }
ArrayList<PVector> pt = new ArrayList<PVector>(); void setup(){ size(400,400); background(255); } float ghostX = 400, ghostY = 20; void mouseDragged(){ pt.add(new PVector(mouseX,mouseY)); } void draw(){ background(255); strokeWeight(1); stroke(0);ellipse(200,200,15,15); stroke(0);ellipse(ghostX, ghostY, 15, 15); strokeWeight(4); float dpx=0, dpy=0; float rightdown = 0, green_rightup = 0; float rightup = 0, yellow_rightdown =0; boolean green_part1 = false, green_ok = false; boolean yellow_part1 = false, yellow_ok = false; for(int i=0; i<pt.size()-1; i++){ PVector p = pt.get(i),p2 = pt.get(i+1); dpx += abs(p2.x - p.x); dpy += abs(p2.y - p.y); if(p2.x - p.x > 0 && p2.y - p.y > 0) rightdown+=sqrt(dpx*dpx + dpy*dpy); if(green_part1 && p2.x - p.x > 0 && p2.y - p.y < 0) green_rightup+=sqrt(dpx*dpx + dpy*dpy); if(p2.x - p.x > 0 && p2.y - p.y < 0) rightup+=sqrt(dpx*dpx + dpy*dpy); if(yellow_part1 && p2.x - p.x > 0 && p2.y - p.y > 0) yellow_rightdown+=sqrt(dpx*dpx + dpy*dpy); //ellipse(p.x, p.y, 10, 10); if(green_part1 == false && rightdown>150) green_part1 = true; else if(green_part1 == true && green_rightup>150) green_ok = true; if(yellow_part1 == false && rightup>150) yellow_part1 = true; else if(yellow_part1 == true && yellow_rightdown>150) yellow_ok = true; } if(dpx>100 && dpy<40) stroke(255,0,0); else if(dpx<40 && dpy>100) stroke(0,0,255); else if(green_ok) stroke(0,255,0); else if(yellow_ok) stroke(255,255,0); else stroke(0); for(int i=0; i<pt.size()-1; i++){ PVector p = pt.get(i),p2 = pt.get(i+1); line(p.x, p.y, p2.x, p2.y);//ellipse(p.x, p.y, 3, 3); } float dx = 200-ghostX, dy = 200-ghostY, len = sqrt(dx*dx+dy*dy); ghostX += dx / len /3; ghostY += dy / len /3; } void mouseReleased(){ for(int i=pt.size()-1; i>=0; i--){ pt.remove(i); } }

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